Trip Hawkins established Digital Chocolate in Silicon Valley in 2003 to create extraordinary amusements for cell phones. By 2008, the organization had extended its operations into four nations and Digital Chocolate was one of the top designers of soloplayer amusements for standard cell telephones and iPhones. In 2009, Hawkins was excited for Digital Chocolate to begin growing new sorts of versatile recreations that could be played by numerous players over a timeframe. Hawkins thought about how to guide his organization into this new region of social gaming without losing any of the huge imaginative force the group had manufactured over the earlier years.
Estimated Submission On |